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GRAND ERRATA + MORE NEW CARDS!!!
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GRAND ERRATA + MORE NEW CARDS!!!
Errata'ed effect:
Dark Magician of Chaos
Dark/Spellcaster/8*/ATK2800/DEF2600
You can only use the (1) effect of “Dark Magician of Chaos” once per turn. (1) During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell Card in your Graveyard; add it to your hand. (2) At the end of the Damage Calculations, if this card destroyed an opponent’s monster by battle: Banish that monster. (3) If this face-up card would leave the field, banish it instead.
Dark Magician of Chaos
Dark/Spellcaster/8*/ATK2800/DEF2600
You can only use the (1) effect of “Dark Magician of Chaos” once per turn. (1) During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell Card in your Graveyard; add it to your hand. (2) At the end of the Damage Calculations, if this card destroyed an opponent’s monster by battle: Banish that monster. (3) If this face-up card would leave the field, banish it instead.
Igknight Stinger
Fire/Warrior/8*/ATK2800/DEF2300
(1) You can target 3 “Igknight” cards you control; destroy them, and if you do, Special Summon this card from your hand.
(2) Once per turn: You can target 1 other face-up “Igknight” monster you control; return it to the hand, and if you do put 1 monster your opponent controls on the bottom of the Deck.
Ignition Phoenix
Field Spell Card
(1) “Igknight” monsters gain 300 ATK and DEF.
(2) Once per turn: You can target 1 “Igknight” card you control; destroy it, and if you do, add 1 “Igknight” card from your Deck to your hand.
Igknight Burst
Continuous Trap Card
(1) Once per turn, during your Main Phase: You can choose up to 3 other “Igknight” cards you control and destroy them, then return a number of cards the opponent controls up to the number of cards the opponent controls to the owner hand equal to the amount of cards destroyed.
(2) If this card is sent to the Graveyard: You can choose 1 “Igknight” monster that is face-up in your Extra Deck and add it to your hand.
Fire/Warrior/8*/ATK2800/DEF2300
(1) You can target 3 “Igknight” cards you control; destroy them, and if you do, Special Summon this card from your hand.
(2) Once per turn: You can target 1 other face-up “Igknight” monster you control; return it to the hand, and if you do put 1 monster your opponent controls on the bottom of the Deck.
Ignition Phoenix
Field Spell Card
(1) “Igknight” monsters gain 300 ATK and DEF.
(2) Once per turn: You can target 1 “Igknight” card you control; destroy it, and if you do, add 1 “Igknight” card from your Deck to your hand.
Igknight Burst
Continuous Trap Card
(1) Once per turn, during your Main Phase: You can choose up to 3 other “Igknight” cards you control and destroy them, then return a number of cards the opponent controls up to the number of cards the opponent controls to the owner hand equal to the amount of cards destroyed.
(2) If this card is sent to the Graveyard: You can choose 1 “Igknight” monster that is face-up in your Extra Deck and add it to your hand.
Haou Koku Ryuu Odd-Eyes Rebellion Dragon
Dark/Dragon/R7/ATK3000/DEF2500 - Pendulum Xyz
Pendulum Scale: 4
Pendulum Effect:
(1) Once per turn, if you do not have a card in your other Pendulum Zone: You can place 1 Pendulum Monster from your Main Deck in your other Pendulum Zone.
Summoning Requirements:
2 Level 7 Dragon-Type monsters
Monster Effect:
If you can Pendulum Summon Level 7 monsters, you can Pendulum Summon this face-up card from your Extra Deck.
(1) If this card is Xyz Summoned by using an Xyz Monster as Xyz Material: Destroy all Level 7 or lower monsters your opponent controls, and if you do, inflict 1000 damage to your opponent for each destroyed. During this turn, this card can make 2 additional attacks during each Battle Phase.
(2) If this card is destroyed by battle or effect in the Monster Zone: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone.
Soukoku no Majutsushi/Magician of Destruction
Dark/Spellcaster/7*/ATK2500/DEF500 - Pendulum
Pendulum Scale: 3
Pendulum Effect:
(1) Once per turn: You can target 1 Xyz Monster you control; during this turn, that monster can be used as an Xyz Material for an Xyz Summon that would use a Level that is the same as the Rank of that monster.
Monster Effect:
(1) Once per turn, during either player’s turn: You can targe 1 LIGHT monster on the field; negate that monster’s effects until the end of the turn.
Soujou no Majutsushi/Magician of Creation
Light/Spellcaster/4*/ATK500/DEF1500 - Pendulum
Pendulum Scale: 8
Pendulum Effect:
(1) Once per turn: You can target 1 Xyz Monster you control and 1 Level 5 or higher monster you control; until the end of the turn, the rank of that Xyz Monster becomes the same number as the Level of that Level 5 or higher monster.
(2) If you control more cards than the opponent, the Scale of this card becomes 4.
Monster Effect:
(1) Your opponent takes no Battle Damage from battles involving this card.
(2) Once per turn: You can target 1 other monster on the field; until the end of the turn, the ATK of this card becomes equal to that monster’s ATK.
Dark/Dragon/R7/ATK3000/DEF2500 - Pendulum Xyz
Pendulum Scale: 4
Pendulum Effect:
(1) Once per turn, if you do not have a card in your other Pendulum Zone: You can place 1 Pendulum Monster from your Main Deck in your other Pendulum Zone.
Summoning Requirements:
2 Level 7 Dragon-Type monsters
Monster Effect:
If you can Pendulum Summon Level 7 monsters, you can Pendulum Summon this face-up card from your Extra Deck.
(1) If this card is Xyz Summoned by using an Xyz Monster as Xyz Material: Destroy all Level 7 or lower monsters your opponent controls, and if you do, inflict 1000 damage to your opponent for each destroyed. During this turn, this card can make 2 additional attacks during each Battle Phase.
(2) If this card is destroyed by battle or effect in the Monster Zone: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone.
Soukoku no Majutsushi/Magician of Destruction
Dark/Spellcaster/7*/ATK2500/DEF500 - Pendulum
Pendulum Scale: 3
Pendulum Effect:
(1) Once per turn: You can target 1 Xyz Monster you control; during this turn, that monster can be used as an Xyz Material for an Xyz Summon that would use a Level that is the same as the Rank of that monster.
Monster Effect:
(1) Once per turn, during either player’s turn: You can targe 1 LIGHT monster on the field; negate that monster’s effects until the end of the turn.
Soujou no Majutsushi/Magician of Creation
Light/Spellcaster/4*/ATK500/DEF1500 - Pendulum
Pendulum Scale: 8
Pendulum Effect:
(1) Once per turn: You can target 1 Xyz Monster you control and 1 Level 5 or higher monster you control; until the end of the turn, the rank of that Xyz Monster becomes the same number as the Level of that Level 5 or higher monster.
(2) If you control more cards than the opponent, the Scale of this card becomes 4.
Monster Effect:
(1) Your opponent takes no Battle Damage from battles involving this card.
(2) Once per turn: You can target 1 other monster on the field; until the end of the turn, the ATK of this card becomes equal to that monster’s ATK.
Densetsu no Kishi Hermos / Lengendary Knight Hermos
Light/Warrior/8*/ATK2800/DEF1800
Cannot be Normal Summoned/Set. Must be Special Summoned by “Legend of Heart”, and cannot be Special Summoned by other ways.
(1) When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target.
(2) Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your Graveyard; until your next End Phase, this card’s name becomes that same as that monster’s, and gains the same effects.
The Claw of Hermos
Normal Spell Card
(This card is always treated as “Legendary Dragon Hermos”.) You can only activate 1 “The Claw of Hermos” per turn.
(1) Send to the Graveyard 1 Material monster listed on a Fusion Monster from your Extra Deck that can only be Special Summoned by “The Claw of Hermos” from your hand or field (if that monster is Set, reveal it). Then, Special Summon that Fusion Monster from your Extra Deck.
Light/Warrior/8*/ATK2800/DEF1800
Cannot be Normal Summoned/Set. Must be Special Summoned by “Legend of Heart”, and cannot be Special Summoned by other ways.
(1) When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target.
(2) Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your Graveyard; until your next End Phase, this card’s name becomes that same as that monster’s, and gains the same effects.
The Claw of Hermos
Normal Spell Card
(This card is always treated as “Legendary Dragon Hermos”.) You can only activate 1 “The Claw of Hermos” per turn.
(1) Send to the Graveyard 1 Material monster listed on a Fusion Monster from your Extra Deck that can only be Special Summoned by “The Claw of Hermos” from your hand or field (if that monster is Set, reveal it). Then, Special Summon that Fusion Monster from your Extra Deck.
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